AI Insights · Timothy · October 2022
Top 5 Co-op Games on iOS in Spain - Q3 2022
Explore the performance of the top 5 co-op games on iOS in Spain during Q3 2022, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 co-op games on the iOS platform in Spain showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Roblox experienced fluctuating weekly revenue, peaking at around $46K in early August and then declining to approximately $28K by the end of September. Weekly downloads saw a peak of about 11K at the end of August but dropped to around 6.5K by the final week of September. The game maintained a fairly stable number of weekly active users, with a slight increase from 203K in late June to 211K by the end of September.
Clash of Clans showed a significant revenue spike at the beginning of August, reaching around $70K, and another peak of about $54K in the last week of September. Weekly downloads remained relatively steady, with a noticeable increase to approximately 5K in the last week of September. The game’s weekly active users fluctuated but remained robust, averaging around 280K throughout the quarter.
Rise of Kingdoms saw its weekly revenue peak at approximately $42K in mid-September. Weekly downloads started at around 2.9K at the end of June but declined to under 1K by the end of September. The number of weekly active users showed a downward trend, starting at 15K in late June and dropping to around 11.5K by the end of September.
State of Survival: Zombie War experienced consistent weekly revenue, peaking at around $34K in mid-July and maintaining figures around $21K to $31K for the rest of the quarter. Weekly downloads declined from approximately 1K in early August to just 157 by the end of September. Weekly active users decreased from about 16K in late June to around 11K by the end of September.
Genshin Impact had notable revenue peaks, with the highest being approximately $70K in mid-July and another peak of about $49K in the last week of September. Weekly downloads showed an increase towards the end of the quarter, peaking at around 2.8K in the last week of September. The game’s weekly active users saw a significant increase from 21K in late June to nearly 30K by the end of September.
For more detailed insights and data, visit Sensor Tower.